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Thanks to a friend, I can continue my dev activities!!!

Posted by Whitesky Games on January 18, 2012
Posted in: Uncategorized. Leave a Comment

Just like the title says. Thansk to help from a friend, I can continue my dev activites.

It is good to know that there are nice people on this planet.

fantomEngine V1.41 released

Posted by Whitesky Games on January 2, 2012
Posted in: Monkey. Tagged: fantomEngine, Monkey.

Hello fellow game developers,

I have uploaded the newest version of fantomEngine for Monkey to google code. Grab it here.

Cheers
Michael

Forum closed (for now)

Posted by Whitesky Games on January 2, 2012
Posted in: Uncategorized.

Hi folks,

as my finances are used up, I made the decision to close the forum for now till I have a real use for it. Also will I switch to one that is available for free then.

Cheers
Michael

Gideros Studio: UIKit plugin

Posted by Whitesky Games on December 30, 2011
Posted in: Development, Gideros Studio, IPhone. Tagged: GiderosStudio.

Over the last days my book publisher was nice to me and didn’t send me any chapter to work on for the final draft. So I had some time to look into the new plugin system of Gideros Studio. Of course, I had to dive into Objective-C and play with native UI elements in IOS. Of course, I still hate any kind of C dialect. But it is surpringly easy to add new functionality to Gideros. I am putting together a plugin to use native IOS UI elements. Basically everything that was available till IOS 4.2/4.3.

  • Views
  • Buttons
  • WebView
  • TextField with keyboard
  • TextView with keyboard
  • Labels
  • Imageview
  • Navigationbar
  • Mapview
  • etc etc.

What I love, and I mean LOVE…. about Gideros is that you can add anything that it is missing through plugins. I was always missing this functionality from a different tool I used before and the way GiderosMobile has opened up Gideros Studio is awesome. Thanks to these guys for listening to their user base!

Here are some images from my first tryouts:

http://bit.ly/vz0M8S

http://t.co/2Rjm6Zwv

Cheers
Michael

Preversion of fantomEngine 1.41 available

Posted by Whitesky Games on December 30, 2011
Posted in: Monkey. Tagged: fantomEngine, Monkey.

Hi folks,

I posted a preversion of fantomEngine 1.41 for Monkey in the forum. If nothing big comes up over next days, I will load this up to google code.

Cheers
Michael

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    I am available for individual game developement training and also to develop your game for you. The tools I use regulary are Monkey, Gideros Studio and The App Game Kit. If you are interested, then please contact me under mike (a t ) whiteskygames ( d ot) com.
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